Make Unity docs more unit-y?

I don’t know that this is the right place to complain about docs, but if I don’t mention it will it ever get fixed?

I was looking at the LocationInfo class. This has two accuracy parameters. I’m assuming that the correct unit for this is meters.

Want to know why?

  • I assume that the Unity APIs are copied from here. Of course I had to go and check because, frankly accuracy of 60 meters or 60 feet, neither seem implausible to me.
  • I assume that Unity is mainly written by European people (most of which use the metric system?)
  • I assume the Unity guys don’t have the time/motivation to convert to any other units.
  • I somehow make myself believe that quoting angular accuracy would be somewhat meaningless.

While not all said assumptions are inherently negative, rather than leave it for users to guess, please, no more unit-less quantities in unity docs.

In there it says clearly that it’s using meters (10 meter accuracy by default):

But yes i agree page like this could explain a little more

The correct place to complain about the documentation is in the documentation subforums.

The documentation team read that, and seem to be very vigilant about fixing missing thing that are pointed out.

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