Make updates to .exe file that Unity builds

Good morning, I am currently developing an application for Windows. This application must receive updates to remote clients. I would like to know if there is something to be able to make these updates to the .exe file that Unity builds?

you'll need to make your own updater, or there are several paid assets if want to check them:

i think have seen some free ones in github also.

some other alternatives (loading new content, not scripts)
- asset bundles/addressables
- loading any other formats yourself (json, 3d models, binary..)
- remote config

Thanks... :)