can anyone suggest a way to make a make wall of water for a dam burst? maybe an asset that will do the job? i’ve looked at a few water and flow effects on the asset store but not seeing anything off the shelf. maybe one of them can be configured?
thanks
What might be useful for you is the MegaCache system, a version is included in MegaFiers or there is the complete MegaCache asset. In the video below it plays back a water simulation.
interesting, thanks.
i’ve been reading up on particles and now i know how to control and direct then in a path, i think i can build something more realistic than that. will make a video