makehuman rig type in blender

Hi, so I imported into blender a makehuman with the makehuman rig type:

so I’v done some animations and now when I import into unity I get this:

also, obviously mecanim does not read the bones (which are supposed to come from makehuman) and cannot configure as humanoid.
I have spent weeks trying to fix this. If any one can help it is very needed, thank you.

Hi, unfortunately the file size is too large to upload (after zipping) so I instad attached a screen pic:

Thank you