making a count up and count down script

can someone share with me a count up and countdown timer because i cant script for life

You’ll need to be a bit more specific about what you’re trying to do.

im trying to make a game thats like climbing platforms and stuff but i wanna show people how long they have bin playing for so i need a timer

Have you checked the wiki… I would wager there will be a timer script there. May not be 100% what you need, but will get you moving in the right direction.

Regards,
Matt.

sorry but i just registered an account on this website and i barely know anything wears the wiki?

using UnityEngine;
using System.Collections;

public class Counter : MonoBehaviour {

	public float Amount; // How much to increment/decrement by
	public float Wait; // Time to wait till increment/decrement
	public float InitialCount; // What the start count is
	public float Count; // The Current Count
	
	void Start () {
		Count = InitialCount; // Setting the start value
		StartCoroutine(Run()); // Start the counting
	}
	
	IEnumerator Run () {
		yield return new WaitForSeconds(Wait); // Wait for a set amount of seconds
		Count += Amount;	// Increment
		StartCoroutine(Run()); // Re-Play
	}
}

There you go, that’s a C# script that will set the count to a intitial value, add a certain amount, and will wait a certain amount of time before adding again.