Making a list of Images

Hi there

I have ± 100 images (png) in a folder. I’d like to store the images in a list. Is there a Quick way to do this? Or do i have to add 100 public image variables and store them 1 by 1 ?

  1. Declare an array of images : public Texture[] Images;
  2. Select the gameObject with the script on it
  3. Click on little lock icon in the inspector, at the top right corner
  4. Click on the first image in your asset
  5. Hold SHIFT key, and click on the last image you want to select. All the images in between should be selected.
  6. Click and hold the list into the Images field in the inspector.