Making a patch for games developed with Unity?

Lets say for instance you released a game that was a few gigabytes in size and you wanted make a patch for it. After all it would be very inconvenient for the player to have to download the entire game again every time there was an update. How would you go about doing this with a game developed with Unity?

as you would with any other application: You would buy a license to a binary patcher application that offers delta patches