hello guys,
how can I tell a rigidbody to stay awake all the time and never sleep?
does setting the sleepVelocity = 0 guarantees 100% that the rigidbody will not sleep?
is there a better way for doing so?
thanx for all help,
Firas.
hello guys,
how can I tell a rigidbody to stay awake all the time and never sleep?
does setting the sleepVelocity = 0 guarantees 100% that the rigidbody will not sleep?
is there a better way for doing so?
thanx for all help,
Firas.
I would assume a sleep velocity of 0 would work. If not, you could this in FixedUpdate:
if (rigidbody.IsSleeping() ) {
rigidbody.WakeUp();
}
More discussion on the issue in this thread.
thanx Matthew,
the thing is that I was trying to avoid the wakeup on every fixed frame.
the only thing I found other than that is setting the sleep velocity to 0, a neater, probably more efficient solution.
I tried it and it worked; but maybe because the velocity approached 0 but is not exactly 0.
the question is:
is setting the sleep velocity to 0 guarantees 100% that the object will never sleep throughout? if not, is there a clean solution to achieve this?
thanx guys,
cheers,
Firas
You can use
void Start()
{
this.GetComponent<Rigidbody>().sleepThreshold = 0.0f;
}
this worked for me