Making a Text Timer and Score Display

Greetings, and thanks to all who helped in previous questions!

I want to make text on screen that changes to display the remaining time in a game, or time until respawn. Also, I want to display the player’s current score. The game and interface are 2D. How do I do this?

(I tried GUIText objects, but they stayed in place when I moved my view. Not want I wanted.)

here are free video tutorials showing you how to create a counter or timer using graphical text:
http://www.walkerboystudio.com/html/unity_course_lab_3.html

if you simply want a bit of text displayed, use

 function OnGUI(){
    GUI.Label(Rect(0,0,50,50),"The Game Time is: "+Time.time);
 }

here is a good starting point to read up on what unity gui provides:

Thanks. I’m still new at this.