I have an app that shows airtraffic in a 3d space.
The positions of the planes are updated every 30 seconds or so (using data from a webservice).
What I’d like to do is show a trail (some colored line) behind the airplanes that shows the path the airplane took so far.
Any hints how I could do that? (I did the same in second life some time ago and there I used particles - this might be a little overhead, on the iPhone, though, since I have some 40 planes - sometimes even more - on the screen at once).
If you want to create a trail ,then you can use TrailRender,i.e, Component->Particle->Trail renderer. Using this you can easily create trail with any game object.
Thanks for pointing me to the right direction… alas, I cant’ get this to work.
As suggested on the Trailrenderer-page, I made an empty GameObject with a Trailrenderer in it and then I attach this to my airplanes.