Making an in-game editor

Is it possible with Unity to be able to make a editor mode while running the game?

The purpose is to allow players to edit the game would by adding object via a drag and drop GUI sort of like an RTS but adding pieces of buildings at a time rather then static prefab structures.

With out this feature the entire idea of my project is lost. I looked around the forum and didn’t see any similar posting.

The only way I can describe this would be like taking google sketchup and using it as an ingame crafting menu.

As always, pretty much everything is possible. It’s just a matter of programming it. See here for a basic 2D tile editor.

–Eric

I see. I guess I need to fool around with it a bit more. It is not so much a level editor as it is an in game tool players will use to build things like bridges, houses and other things to populate their world.

Basically a 3D editor they can call up and make changes to the world.

Not very good at scripting but I understand how write basic code.