Is it possible with Unity to be able to make a editor mode while running the game?
The purpose is to allow players to edit the game would by adding object via a drag and drop GUI sort of like an RTS but adding pieces of buildings at a time rather then static prefab structures.
With out this feature the entire idea of my project is lost. I looked around the forum and didn’t see any similar posting.
The only way I can describe this would be like taking google sketchup and using it as an ingame crafting menu.