I’m trying to think of a way of doing this: I have an object I can move around in my 3D world. If I touch another object (a rigid body, so it moves if I bump into it) and I click the mouse, I want the second object to “stick” to the object I’m maneuvering.
Any ideas?
I’m thinking the “trigger” would be a collision plus a mouse click. But how would I make the object “stick”?