Making controls

hey im trying to make a script to control one of my meshes with rigidbody and im trying find unities first person controler as a reference to map out the key board (eg: if 0 is pressed addRelativeTorque 100% of top speed) i wanna use the mouse to pitch up and down turn and the keyboard to rotate and adjust the speed use using the numbers on top of the key board (eg: 1 = 10%, 2 = 20%... of top speed) the problem is i dont even know where to start. Can someone help me? id much rather be pointed in the right direction than given a code i probably wouldnt understand.

thanks

way tired at the mo and i'm probably misunderstanding this but i'll give this a crack. get the FPC script from asset> import new package > scripts and check the FPC script. it will appear in your project window. attach this to your player. then if you go to edit > project settings > inputs you'll see all the buttons which you can configure to your hearts content. hope this gives you a starting point :)

this'll do ya ;)

unity programming thingy