# Making decals reflective

**URL:** https://discussions.unity.com/t/making-decals-reflective/414853
**Category:** Shaders & Materials
**Tags:** Shaders
**Created:** [May 30, 2010, 7:42am UTC](https://discussions.unity.com/t/making-decals-reflective/414853 "2010-05-30T07:42:07Z")
**Posts on this page:** 3
**Page:** 1

<div class="post-metadata">

### Author: ![anon\_24299547](https://avatars.discourse-cdn.com/v4/letter/a/ba9def/32.png) [@anon\_24299547](https://discussions.unity.com/u/anon_24299547)
#### Post date: [May 30, 2010, 7:42am UTC](https://discussions.unity.com/t/making-decals-reflective/414853/1 "2010-05-30T07:42:07Z")

</div>

Hi, we want to make a decal shader wherein the reflectivity of the decal can be changed. I’m a newbie to shaders so kindly bear with me.

What’s the best way to do this?

And is there a tutorial on how to manipulate unity shaders that is easy to understand?

thanks

---

<div class="post-metadata">

### Author: ![Dreamora](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/dreamora/32/91058_2.png) [@Dreamora](https://discussions.unity.com/u/Dreamora)
#### Post date: [May 30, 2010, 6:11pm UTC](https://discussions.unity.com/t/making-decals-reflective/414853/2 "2010-05-30T18:11:19Z")

</div>

do you own Unity Pro?  
without it you can’t do reflections

---

<div class="post-metadata">

### Author: ![anon\_24299547](https://avatars.discourse-cdn.com/v4/letter/a/ba9def/32.png) [@anon\_24299547](https://discussions.unity.com/u/anon_24299547)
#### Post date: [May 31, 2010, 2:00am UTC](https://discussions.unity.com/t/making-decals-reflective/414853/3 "2010-05-31T02:00:36Z")

</div>

thanks, dreamora. I don’t have unity pro. Maybe, if I can’t make the decal reflective, I can make it shiny?

can you help me with this? thanks.
