i have a tilemap and this one tilemap will handle most of the ground collisions, like platforms and the regular ground. but i want the platforms to obviously have a platform collider, but they are on the same tilemap as the regular ground. how can i add a different type of collider to a specific tile. (ps i need them on the same tilemap because i have a custom ruletile that will adapt the platform to the ground/wall so it looks natural)
Pretty sure you can’t. You can however, make a brush which will place prefabs inside of tiled spots.
could i turn this into a script so that it will replace rule tiles each rule with its proper prefab?
I do not know, sorry.
I have not personally used Rule Tiles, but looking through Unity’s tutorial on them, can you not just set the Rule Tile GameObject to be one with a Platform Collider? Or change the Collider option to that of Platform if it has the option.
i may be dumb, im going to do more research on rule tiles, seems theres alot i dont know