Making effectors visible in Game View

How can I render the animation rigging effectors in the Game View, also make them interactable?

Have you tried adding a gameobject sphere, cube or mesh to the effector GO?

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Hi, thank you! Just dragging the mesh of each effector onto the rig component it belongs to and copying the size value solves my problem.

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Just curious: What kind of rig are you working on?