How do i make a gui texture that is always full screen? if every screen size
Make the position be x = .5, y = .5, with scale x = 1, y = 1, and remove all pixel inset values.
Setting the both the x and y scale of the game object’s transform to 1 should handle the scaling. To center the image on screen, set the x and y position to 0.5 and all the pixel inset and border values to 0.