I’m working on a game right now where the player is assembling magic symbols and runes. To fit the theme, we’d like these runes to glow at certain times, however I’m having a hard time figuring out how to do it.
I’ve seen it suggested that you can add a glow effect to the camera, and then adjust the individual alpha values of different objects; however, since the objects are 2D, adjusting the alpha channel just makes them invisible.
Does anyone have any other suggestions for ways to achieve this?