Hello guys, i was trying to make a scene on max and import it to unity, i know the process of make the stuff a RigidBody, but its has not the results i need, or i dont do the correct thing…
This is correct way to make models solid and interactive? Using rigidbody?
I know this probally has ben answer before and theres a lot of tutorials, and i really apreciate if somebody could help…
Estou trabalhando em um jogo agora, desculpe mais meu português é ruim Eu nasci nos Estados Unidos, então não posso escrever muito bem. Eu faço arte 3D .