My unity desktop application is making call to an unknown ip-address. I have removed all network related code and calls from my unity application but still its making some network call. I am attaching an image of TCP/IP sniffer which will give you idea of network call. In that image see for highlighted lines in blue color with build.exe process name. I have to stop this network call. Because of this its giving firewall warning on some pc’s whose image is also attached below
Unity is listening on this ports for Editor’s Profiler connections, also the build can send anonymous hardware data to Unity. I’m not sure, but I think you cannot disable these “features”.