I am making a scene that’s based out at sea in a storm and I want to make a lantern that hangs off a chain which is attached to a pole and sways in the wind. How can I go about creating a model with a chain and lantern that is able to swing in the wind, and create a wind effector in Unity?
Note: I use Cinema 4d, Blender and 3DS Max for 3d modelling. C4D is the preferred option.
Also I use Unity 4 Pro