I’m making a simple 2d tower defense game using unity 2D, so i need enemies to move through tracks. Navmeshagents wont do any good, so i need to make a simple movement script.
I have made a simple script, and i want to make enemy to move to target’s transform/position/point.
Right now i’m moving my enemy only by changing velocity in another script.
var velocity : Vector3;
enemy.transform.position += velocity * Time.deltaTime;
//somewhere else
//if distance to target is less than number
switch(something) {
case a:
velocity = new Vector3(speed * 0, speed * -1, 0);
break;
case b:
velocity = new Vector3(speed * 1, speed * 0, 0);
break;
case c:
velocity = new Vector3(speed * 0, speed * 1, 0);
break;
}
This makes enemy to move only to some direction, but i want to make enemy to towards target object, how can i make it / calculate it ?