Making particles invisible when inside of a domain?

I am using a particle system to create a snow effect. I need a way to make particles invisible when they are within a domain (like a house or vehicle).

I tried using collisions but it seemed too costly, so I was hoping there was another way.

Is it possible to create a cube (or other shape) and simply not have particles render when they are within it?

could try particle trigger callbacks, then make them invisible or so…

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