I have a couple different ScriptableObjects that we use to store data used in our game (Buff Data, Event Data, etc)
I know how to set previews in the inspector, and there are Labels that are added/removed as part of the creation/editing, to speed up search.
I looked around the documentation, but I can not find anything on how to set the Thumbnail for a particular type of Scriptable Object, so that .asset files in the Project View and Object Picker have a custom texture instead of the default page icon.
Would anyone happen to know how to do this?
Thank you for your time.