I am trying to get TextMesh to display with a unicode font ( I want to use Japanese). I have read the manual page. http://unity3d.com/support/documentation/Components/class-Font.html and put tried font settings of both dynamic and unicode, but even for ASCII I am not getting proper display. Fot a font I am using http://sourceforge.net/projects/monafont/files/monafont/ which is kinda old (2003) so that may be a problem.
If anyone thinks it is the font, can they suggest a royalty free Unicode font? No really import what it looks like, for production we can choose and pay for a nice font. Now I would just like to show the code works.