For example, lowering the closest terrain node (not sure if that is the correct term) to the player when he press a button. Been looking through the documentation but can’t figure out if this is possible or not.
I figured it was with those functions but couldn’t get them to work at first, but I found an old forum post about it and also realized that I had to divide my player’s position down to the heightmap size (that was smaller than the world size). Works great now!