Hey guys, does anyone knows how do I animate the virtual cinemachine camera manually with keyframes?
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It’s just a component like any other. The only thing you have to be careful of is trying to animate aspects that the vcam wants to control procedurally. If you put “Do Nothing” in both Aim and Body, then the vcam will be passive and you can animate its position and rotation as you would any other game object.
I tryed to animate normally, but, didn’t worked
I’ve probably done something wrong