Manually scale ui image when setup as Scale with Screen SIze

In the following picture, the screen looks perfect.

However, when I change the screen resolution, all scales well except the center “Table Top” section (empty white sprite).

And other resolutions are even worse…

How do I go about manually overriding the scaling of the table-top section to stay within a certain area or bounds contained within the other four sections of the board?

I’ve tried anchor points to no-avail. Is there a way to constrain the size?

So, here it is, 10 days (or so) later and I’ve got a solution that works for all of the following screen resolutions except for “Free Aspect”:

201586-screenshot-2022-11-08-170401.jpg

Each section of the board (opponent cards, player cards) were made using horizontal layouts, the left/right community cards were made with vertical layouts; and, the center table-top section was made with a combination of horizontal and vertical layouts.

The piece that clinched it, however, was adding a layout element to the card prefab specifying the preferred width and height of the card.

I just wish that it wouldn’t have taken so long to get a working solution and quite frankly, I’m not sure that I understand what is really going on behind the scenes but it’ll do for now.