When I try to build I get this plethora of errors that I cannot overcome.
> Configure project :launcher
WARNING:The option setting 'android.aapt2FromMavenOverride=C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\aapt2.exe' is experimental.
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
> Configure project :unityLibrary
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
> Configure project :unityLibrary:GoogleMobileAdsPlugin.androidlib
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "debug". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "release". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
> Configure project :unityLibrary:GooglePlayGamesManifest.androidlib
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "debug". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "release". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
> Configure project :unityLibrary:GooglePlayGamesManifest.plugin
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "debug". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "release". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:preBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:preBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:processReleaseManifest UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:processReleaseManifest UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :launcher:preBuild UP-TO-DATE
> Task :launcher:preReleaseBuild UP-TO-DATE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:mapReleaseSourceSetPaths FAILED
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:parseReleaseLocalResources
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:parseReleaseLocalResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
> Task :unityLibrary:parseReleaseLocalResources
27 actionable tasks: 6 executed, 21 up-to-date
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
FAILURE: Build completed with 2 failures.
1: Task failed with an exception.
-----------
* What went wrong:
Execution failed for task ':launcher:mapReleaseSourceSetPaths'.
> Could not resolve all files for configuration ':launcher:releaseRuntimeClasspath'.
> Could not find com.google.games:gpgs-plugin-support:0.10.14.
Searched in the following locations:
- https://dl.google.com/dl/android/maven2/com/google/games/gpgs-plugin-support/0.10.14/gpgs-plugin-support-0.10.14.pom
- https://repo.maven.apache.org/maven2/com/google/games/gpgs-plugin-support/0.10.14/gpgs-plugin-support-0.10.14.pom
- file:/C:/The workshop II/Donut Roller 2020/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/libs/gpgs-plugin-support-0.10.14.jar
- file:/C:/The workshop II/Donut Roller 2020/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/libs/gpgs-plugin-support.jar
Required by:
project :launcher > project :unityLibrary
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================
2: Task failed with an exception.
-----------
* What went wrong:
java.lang.StackOverflowError (no error message)
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================
* Get more help at https://help.gradle.org
BUILD FAILED in 5s
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.5.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "bundleRelease"
Environment Variables:
PROCESSOR_ARCHITECTURE = AMD64
AMPLITUDE_API_KEY_YELLOWBUCKET_DEV = 48835b4d1f5e342aefe5f016324d296a
DokanLibrary1 = C:\Program Files\Dokan\Dokan Library-1.4.1\
ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
DriverData = C:\Windows\System32\Drivers\DriverData
USERDOMAIN = DSKP-TEOII
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
COMPUTERNAME = DSKP-TEOII
DEBUG_ENV_VAR = UnityHub
LOGONSERVER = \\DSKP-TEOII
AMPLITUDE_TOKEN_GREENBUCKET_PROD = ZpUcbAdZXJYzNSoHsAWtL_s_JppwWid9
PUBLIC = C:\Users\Public
ProgramData = C:\ProgramData
SESSIONNAME = Console
AMPLITUDE_TOKEN_YELLOWBUCKET_PROD = UYDQtPOw83dIfVy3SrW5oMyo7ru4PRkV
ALLUSERSPROFILE = C:\ProgramData
SystemRoot = C:\Windows
windir = C:\Windows
AMPLITUDE_API_KEY_REDBUCKET_DEV = 46b8b46515e7632fc42a504b72e05fd0
ProgramFiles(x86) = C:\Program Files (x86)
ProgramW6432 = C:\Program Files
OS = Windows_NT
PROCESSOR_IDENTIFIER = AMD64 Family 23 Model 8 Stepping 2, AuthenticAMD
HOMEPATH = \Users\sbern
FPS_BROWSER_USER_PROFILE_STRING = Default
AMPLITUDE_TOKEN_REDBUCKET_DEV = U4PSN7S7PuYVRODivvdcFwbu8R6IHGqa
CHROME_CRASHPAD_PIPE_NAME = \\.\pipe\crashpad_11836_FRKQEQVQOSNVJACR
PROCESSOR_LEVEL = 23
CommonProgramFiles = C:\Program Files\Common Files
DokanLibrary1_LibraryPath_x64 = C:\Program Files\Dokan\Dokan Library-1.4.1\lib\
JAVA_HOME = C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
USERDOMAIN_ROAMINGPROFILE = DSKP-TEOII
TEMP = C:\Users\sbern\AppData\Local\Temp
ProgramFiles = C:\Program Files
CommonProgramW6432 = C:\Program Files\Common Files
AMPLITUDE_TOKEN_YELLOWBUCKET_DEV = wKi8foVigDditGFvmZewRFWsEbX9Y0YO
AMPLITUDE_API_KEY_GREENBUCKET_DEV = 3ded2a762163603391a425f688f990c8
AMPLITUDE_API_KEY_REDBUCKET_PROD = ca12bb461ea96f9bdf5df4ded7d52994
HOMEDRIVE = C:
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
DokanLibrary1_LibraryPath_x86 = C:\Program Files\Dokan\Dokan Library-1.4.1\x86\lib\
USERNAME = Matteo
OneDrive = C:\Users\sbern\OneDrive
AMPLITUDE_API_KEY_YELLOWBUCKET_PROD = e03a9bbe92dc38a88cdb068d24c65b46
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
AMPLITUDE_TOKEN_REDBUCKET_PROD = jTIgKs5KTZOjiqEEVdZFbgo_VRhABduL
__PSLockDownPolicy = 0
NUMBER_OF_PROCESSORS = 12
AMPLITUDE_TOKEN_GREENBUCKET_DEV = 84H2gMm_FJzhr3mBaX1lM1JVukmCM7d9
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_DEV = client-wbjHYrmeSR87GmWOE7LDpf7sUySOIKHm
AMPLITUDE_API_KEY_GREENBUCKET_PROD = c86fea37a9e1d3f0878b96e15b111c7c
ComSpec = C:\Windows\system32\cmd.exe
ORIGINAL_XDG_CURRENT_DESKTOP = undefined
PROCESSOR_REVISION = 0802
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_PROD = client-zH8Y7OK1i331EKuG77C6UxN8ygcM6LzS
TMP = C:\Users\sbern\AppData\Local\Temp
SystemDrive = C:
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
FPS_BROWSER_APP_PROFILE_STRING = Internet Explorer
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
APPDATA = C:\Users\sbern\AppData\Roaming
Path = C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\Program Files (x86)\dotnet\;C:\Users\sbern\AppData\Local\Microsoft\WindowsApps;
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\Windows\system32\WindowsPowerShell\v1.0\Modules
LOCALAPPDATA = C:\Users\sbern\AppData\Local
USERPROFILE = C:\Users\sbern
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3
stderr[
FAILURE: Build completed with 2 failures.
1: Task failed with an exception.
-----------
* What went wrong:
Execution failed for task ':launcher:mapReleaseSourceSetPaths'.
> Could not resolve all files for configuration ':launcher:releaseRuntimeClasspath'.
> Could not find com.google.games:gpgs-plugin-support:0.10.14.
Searched in the following locations:
- https://dl.google.com/dl/android/maven2/com/google/games/gpgs-plugin-support/0.10.14/gpgs-plugin-support-0.10.14.pom
- https://repo.maven.apache.org/maven2/com/google/games/gpgs-plugin-support/0.10.14/gpgs-plugin-support-0.10.14.pom
- file:/C:/The workshop II/Donut Roller 2020/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/libs/gpgs-plugin-support-0.10.14.jar
- file:/C:/The workshop II/Donut Roller 2020/Library/Bee/Android/Prj/IL2CPP/Gradle/unityLibrary/libs/gpgs-plugin-support.jar
Required by:
project :launcher > project :unityLibrary
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================
2: Task failed with an exception.
-----------
* What went wrong:
java.lang.StackOverflowError (no error message)
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
==============================================================================
* Get more help at https://help.gradle.org
BUILD FAILED in 5s
]
stdout[
> Configure project :launcher
WARNING:The option setting 'android.aapt2FromMavenOverride=C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\aapt2.exe' is experimental.
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
> Configure project :unityLibrary
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
> Configure project :unityLibrary:GoogleMobileAdsPlugin.androidlib
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "debug". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "release". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
> Configure project :unityLibrary:GooglePlayGamesManifest.androidlib
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "debug". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "release". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
> Configure project :unityLibrary:GooglePlayGamesManifest.plugin
WARNING:Using flatDir should be avoided because it doesn't support any meta-data formats.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "debug". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
WARNING:minSdkVersion (22) is greater than targetSdkVersion (16) for variant "release". Please change the values such that minSdkVersion is less than or equal to targetSdkVersion.
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.51f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:preBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:preBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:processReleaseManifest UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:processReleaseManifest UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
> Task :unityLibrary:processReleaseManifest
> Task :launcher:preBuild UP-TO-DATE
> Task :launcher:preReleaseBuild UP-TO-DATE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:generateReleaseResValues UP-TO-DATE
> Task :launcher:mapReleaseSourceSetPaths FAILED
> Task :unityLibrary:GooglePlayGamesManifest.androidlib:parseReleaseLocalResources
> Task :unityLibrary:GoogleMobileAdsPlugin.androidlib:parseReleaseLocalResources
> Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources
> Task :unityLibrary:parseReleaseLocalResources
27 actionable tasks: 6 executed, 21 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <ac8a47e1c334495ba26e99ed68cd7eb6>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Build completed with a result of 'Failed' in 29 seconds (28520 ms)
3 errors
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
I am trying and trying, I keep searching the forums and the internet and I cannot find a solution. Changing build target does not help.