I just tried Prey today, but ended up refunding it like quite a few other games recently because I just feel like they’re straining to play. Granted my reasons for refunding Prey were numerous I feel like the main culprit was the eye adaptation effect, or their attempt at it. Whenever you turn your head the game adjusts its brightness and most of the time you can barely see anything because the game is either too bright or too dark. And it’s like this in many modern games. Rainbow Six Siege, a game that I actually liked a lot is rendered completely unplayable for me by this effect. They just apply these effects in such an awful way. Subtle is the keyword here, but they just pile it on.
I watched someone play a fair bit of Prey on Youtube before I bought the game so I was a bit surprised I reacted so negatively to the visuals because I didn’t notice it on Youtube, but when I go back and look at the same video again I can see it’s just as bad there so it’s not something wrong with my computer/gpu at least. I guess it just doesn’t bother me as much when I’m just watching someone play it on a second monitor while I work on my main monitor. ![]()
But is it just me? I modded Skyrim a lot and I know some of the most popular graphical mods for that game were post processing mods that just cranked the game’s saturation and sharpness to the max and apparently people thought these mods looked amazing, when they … cough most certainly did not. ![]()
Am I out of touch with what is considered good looking graphics these days or am I just sensitive, i.e. a cranky old man, when it comes to the average looking games?
There are definitely games that I think look amazing, GTA 5 comes to mind, in my opinion one of the best looking games ever made. Also the original Crysis, and more recently Outlast 2 looks spectacular. But these games are few and far between and when it comes to games like Prey and Rainbow Six Siege it feels like I’m the only one really bothered by how these games look. They just look amateurish in my opinion. Like someone applied post processing in Unity and dragged all the sliders to the right. In GTA 5, Crysis or Outlast 2 everything just feels right, and it’s so easy to immerse yourself because it just feels so natural, nothing looks out of place. GTA 5 certainly doesn’t have the most realistic looking models or the sharpest textures, but everything just fits together seamlessly and it effortlessly recreates natural phenomena that other games fail at again and again.