Hello all. I recently downloaded Unity and discovered how confusing it is when you don’t have any idea what the controls are, lol. I got some basics down with map design (I managed to make a mountain range… I think), but need some help. My goal is…
-To make a hilly map for a vehicle-based game. Is there anything I should know about scaling, textures, etc?
-To design a map that can be used comfortably with aerial vehicles.
Currently, I need some tips/fingers pointing in the right direction for info on how to…
-Scaling
-Textures (how to make them properly, that sort of thing)
-Actually making it playable by a person.
I apologize for being so brief, but I’m not positive on how to word my questions. Mind you, I’d be happy to try to elaborate a bit more, though the explanations may be lengthy. I also apologize if this is in the wrong thread.
Cheers
-GC14