MapBox | Terrain Elevation and Location based Player

My Question is pretty simple I think. I tried to create a 3D Map (Terrain with Elevation). So far so good, but as soon as I started adding a location based Player it went flat on the Ground. So the Problem is that the Player target is not transformed right on the y axis(height). Is there something I am missing ?

TL;DR: I took the “LocationBasedGame” Prefab, changed the Map to “Terrain With Elevation”, but the Player Target will not change his Height.

I found a Solution: