Hey all,
I am working on a project with marbles. I have a ramp, and the marble rolls down it reasonably, but once it rolls onto a flat surface, it loses most of its momentum, then maintains that momentum indefinitely.
Here it is in action: Develteam | Game developer community | Game dev team up
Here are my settings:
I scaled the physics and time because the marble is supposed to be 1cm, but I have scale it to 1m (1 unit in Unity). Dealing with spheres at 0.1 scale was… difficult.
Does anyone have any idea what is happening, why, and what I can do about it?
Thanks!