mark animation as legacy

Hi,

I keep getting an error saying I should mark an animation as legacy, However, whenever I do so, it then tells me I can’t have an animation controller when it is legacy. If I remove the controller, the animation simply doesn’t play.

What do I do to make sure that the animation can actually run?

Go to the 3 line icon near the lock icon in inspector and then click debug option(as show in the image below)
107837-s1.png

then click on the Animation clip that you want to mark as legacy and then there should be a option called legacy in the inspector click that!!
107838-s2.png

But you have to use Animation component instead of Animator component and use script to play the Animation!! i hope this helps :slight_smile: !!

If you are already using MechAnim Animation controller than it won’t ask you to mark your animation as Legacy.
If you want to run a legacy animation then you should attach Animation component instead of Animator to your Game Object.

107746-screenshot-1.png