Hi
I just want that my maschine gun could shoot, but it doesn’t works… what is wrong? (sorry for my bad english, i am from Germany)
Here it is:
public var bulletPrefab : Transform;
public var bulletSpeed : float = 6000;
function Update() {
if (Input.GetButtonDown(“Fire1”)) {
if (!bulletPrefab || !bulletSpeed) {
Debug.Log("[Shoot] ‘bulletPrefab’ or ‘bulletSpeed’ is undefined’);
} else {
var bulletCreate = Instantiate(bulletPrefab, GameObject.Find("SpawnPoint’).transform.position,Quaternion.identity);
bulletCreate.rigidbody.AddForce(transform.forward * bulletSpeed);
}
}
}