Mash as points? Where do I start? (62319)

I have not used unity for a while. I want to render a mesh as points, I thought at first it would be straight forward but after a little reading I can’t find exactly what I’m after.

Any help would be really good.

I know I posted this in the forum also, I will update the post with the solution.

Please explain more. What part of the mesh do you want to display as points? The vertices? What kind of points? Small planes? Spheres?

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1 Answer

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Thanks for your reply.

I have done it already, I used Vectrosity from starscenesoftware.com . It crates points of an object that react when the mesh is modified, it’s very impressive…