Mash as points? Where do I start?

I have not used unity for a while. I want to render a mesh as points, I thought at first it would be straight forward but after a little reading I can’t find exactly what I’m after.

Any help would be really good.

I know I posted this in the forum also, I will update the post with the solution.

Thanks for your reply.

I have done it already, I used Vectrosity from starscenesoftware.com . It crates points of an object that react when the mesh is modified, it’s very impressive…