Hi.
It seems the UI mask component allows drawing outside the original mask image bounds when applying an outline component.
This extends to children: when having a child object(C) with just a mask component, the outline of the parent(P) extends the child’s mask effect, so any child(GC) of the child(C) overflows into the root parent’s(P) outline space.
Is this intended or a bug? This sort of makes the combination of the two effects useless.
I’m using Unity 4.6 beta RC3.
Thank you