mask stopped working after deleting the library folder unity.

i was making a shader and it throwed an error in the console, i searched it up and i discovered that someone solved it deleting the assets folder, so i did it...
(i also installed urp and shader graph to make that shader)

the mask and the masked objects allways showed visible since then.
the masks showed grey and the masked objects showed outside of the masks and on top of the objects

Did you delete the library folder or the assets folder? Those are two extremely different folders.

1 Like

This right here: "someone solved it deleting the assets folder, so i did it..."

And... you did this with no backup of your work?.


i did delete the library folder. the assets folder is untouched.