Hey guys,
so I have a pretty straight forward setup using a Scroll View with Mask and Text inside that. Basically everything is left on default. It works fine in the editor but on my android device the text is not masked anymore. Any idea where this might arise from?
Let me know if you need any further details.
Thanks.
I guess it is not a masking problem but a problem that your mask changes the size incorrectly on different resolutions.
Change the resolution in the editor game window and see if this is the problem.
to fix it, make sure that the anchors are set up correctly.
Edit: check out my video about anchors:
Good idea, but it wasn’t the solution.
Might there be a connection to the “new” Rendering system because I recently switched to URP?
Or maybe import setitngs of the font Material?
I’m really stuck.