I can’t mess with props, all props are in Default layer
only sky and camera is available to do a shader or something
My game is 2d sprite renderer + shader graph
Someone said I should do some stencils buffer or something, I can’t use a sprite mask because it show whole object not just the part that not intersected.
Yes, actually it just for a stars in my game, because my game is 2d and have some Light Sprite Renderer to cover all object or everything to make it dark when night time,
But also cover a stars too because a stars able to under all props, and a stars should brighter than anything by not under that light Sprite Renderer.
Thank you very much for your suggestion
But the Light that I said is similar to Sprite Renderer,
because it just cover all scene by black alpha 0.8 texture, it from Smart 2D Lighting Asset, and the support of Smart 2D Lighting can’t help me about this.
My game is stable with Unity 2022.3.5LTS I don’t sure if this version have 2d light yet,
and I used to update to latest Unity
But it has a lots of errors that I can’t handle them.