Hi!
I would like to know how could I make a transition like this one: The circle acts as a mask, revealing specific game objects placed inside the circle while hiding any objects placed outside.
I’ve already succeed making it but as a child so the UI is scaling up according to the parent, which I don’t want.
I want the mask to be separate from the two game objects (in terms of parent/child). This way, I can easily switch which object is displayed
How to do so?
Thank you!