Hello! I am trying to make a puddle, and the water reflecting things near by. I am making a 2D game. I have a 3D cube -gameobject, gave it a material made a new render texture. Added a camera and gave it a target texture: the one i made. Now it has the reflection on the 3D cube, and it looks like this:
But the puddle has no shape. How can i change the sape of the water (3D cube). Should i use mask and how to?