Is there a way to mass assign textures to materials that share the same name with the texture? I have over 100 textures and i cant assign them to the .fbx but the materials seem to share the name… any ideas?
If the models should use the same material / Texture you just have to place them along with the models or in a higher folder called “Textures”. You need to reimport the models so Unity should search for the right material / Texture. See this page and scroll down to “Textures”