Mass Audio Managment

is their a easier way to manage hundreds of soundeffects in one script without having to declare hundreds of : AudioClip 's? I'd like to just be able to load all the sound effects and or music into an array or reference them like a static class without having to declare each one separately first. My greatest wish for audio managment is some way of simply writing audio.playOrOneShotOrSomthing(filename); and having it work without having to define filename. Theirs just so many. Also having to drag and drop each is monotonus. It'd make making a playlist easy as well.

I would imagine you could for-loop through the : AudioClip declaration and push it all into an array then call out specific sounds from the array to play them.