Massive android lag (Instantiating) Please help!

So my game is very simple, things fall avoid them, its meant to just be for me learning.
the whole basis of the game is on instantiating and destroying, i just found out this is really taxing on a mobile device and well yea my frames drop super low when i go on mobile.

Is there any way for me to fix this?

the game instantiates at random intervals within a set time and at random x coordinates within a set range.

Please help!

Just tested without Instantiating Script and it still lags the same way :frowning:

Pretty Dumb but i disabled any post processing and ta-da issue fixed…