I’m trying to create an iOS multiplayer game using peer-to-peer networking. I wanted to implement it so that players could just hit one button to be placed into an already existing game or create a server if there was not already one (similar to Spaceteam’s design).
I created all of the networking code using Unity’s built in networking and even got the Master Server working but once I tried to put it on my iPhone I found out that it’s unavailable on iOS without Pro. Is there some alternative that works similarly to the Master Server solution?