I want players to be able to join mid-game, but they just allocate a new server.
I’m already calling ApproveBackfillTicketAsync()
every second to approve new requests and keep the service active.
I only have one queue with a single pool.
This is my Matchmaker configuration:
{
"Name": "AdventureWorld",
"MatchDefinition": {
"Teams": [
{
"Name": "UserTeam",
"TeamCount": {
"Min": 1,
"Max": 1
},
"PlayerCount": {
"Min": 1,
"Max": 4
},
"TeamRules": []
}
],
"MatchRules": []
},
"BackfillEnabled": true
}