Material Appears Blurry on Imported Objects

Hey all, just starting with unity and have run into a, hopefully, simple problem.

I’ve created a texture and saved it out as a jpg, It looks fine on objects generated within unity (from the Game Objects menu), but it doesn’t look so hot on objects I’ve imported from Cinema4D (as fbx files).

Screenshot: Imgur: The magic of the Internet

Any help (and pointers) would be appreciated,
Ralph

Your meshes from C4D don’t have proper UVs. You need to UV your objects in C4D.

Ah, that makes sense. Thank you :slight_smile: