Hi, I am a newbie to Unity, so apologise up front for what may seem like a simple question. I am using Unity 5, on a Windows 7 Laptop.
I have a Texture, that is bricks.
I have created a Material in Unity using the brick Texture.
Its not what I want to do, but to demonstrate the issue, I have created a cube, and I have applied the Material to the Cube.
The cube is level to the ground, rotated to 100 degrees on the Y so we can see two sides. As you can see, the bricks on the left hand panel are level, and correct, but those on the right hand panel have rotated. I have tried using both Texture and Material and experience the same problem.
The reality of what I am doing is to apply my Texture/Material to a building, and what I see is the same symptom where the brick direction changes each time the wall goes through a 90 degree turn.
I am sure there is a simple (ish) answer, can anyone help ?